Dungeon Game
A downloadable game
Dungeon Game is a game made for Haaga-Helia university of Applied sciences, course Software Project II, SWD4TN024-3006.
STORY
Game is based on our hero, who has ventured into the dark depths of a cave to save his girlfriend from the scary ninjas lurking in the shadows.
CONTROLS
Left mouse button: Fire projectile
Right mouse button: Use special ability
Items Selection by Left Mouse Click
Movement: WASD
Menu: ESC
F button: Interact with objects
ABOUT THE PROJECT
Built with:
Game engine: Unity
Pathfinding: A* Pathfinding Free version
Codebase: C#
Most of the rooms in the game are procedurally generated on the exception of starting room, shop room and final boss room. All the object in the rooms besides these mentioned rooms are also procedurally generated making the possibility of having of hundreds and hundreds of playable rooms of which none are exactly a like.
Getting Started
Prerequisites
OS: Windows 7 (SP1+) or Windows 10
CPU: x86, x64 architecture with SSE2 instruction set support.
Graphics API: DX10, DX11, DX12 capable.
Additional requirements: Hardware vendor officially supported drivers.
The game has not been tested on Linux or Mac, user may try to run the downloaded game on said operation systems, but we cannot guarantee the game will work as intended.
Installation
Download the game files, extract the zip file and run DungeonGame.exe
PROJECT MANAGEMENT
CREDITS AND MAIN RESPONSIBILITIES
Tommi Kotikangas: Procedural generation and DevOps
Erik Ilonen: UI, music and inventory
Valtteri Elo: Shop system and inventory
Lotta Ihajärvi: Combat system, storyline and enemies
Timo Heikkilä: Menu and SFX manager
Juho Hakala: Art and combat system
PROJECT RESPONSIBILITES
Tommi Kotikangas: Project manager, DevOps architect, developer
Erik Ilonen: Developer, art designer and UI designer
Valtteri Elo: Scrum master, level designer, UI designer
Lotta Ihajärvi: Level designer, art designer, combat designer, developer
Timo Heikkilä: User experience & sound designer
Juho Hakala: Art director, developer and combat designer
MUSIC
Main theme music and Shop music made by Erik Ilonen
"Love Theme" by Peter Eastman https://opengameart.org/content/love-theme
"Boss Theme" by Remaxim https://opengameart.org/content/boss-theme
Sound effects obtained from www.zapsplat.com & www.kenney.nl
CONTACT
Tommi Kotikangas:
https://www.linkedin.com/in/tommi-kotikangas-b54a19158/
Erik Ilonen:
https://www.linkedin.com/in/erik-ilonen-ancient-rhetorics/
Valtteri Elo:
https://www.linkedin.com/in/valtterielo/
Timo Heikkilä:
https://www.linkedin.com/in/timo-heikkil%C3%A4-817937199/
Lotta Ihajärvi:
https://www.linkedin.com/in/lotta-ihaj%C3%A4rvi-818031201/
Licence
You are not allowed to commercially use Dungeon game or distribute it to third parties for their commercial use. You are free to reverse engineer Unity assets used for this project on the exception of assets that are part of A* Pathfinding. If you wish to reverse engineer pathfinding you must query about that with the creator of the library. Website of the library: https://arongranberg.com/astar/.
Status | Prototype |
Author | DungeonGame1 |
Genre | Adventure |
Made with | Unity |
Tags | 2D, Action-Adventure, dungeon, Dungeon Crawler, Pixel Art |
Average session | About a half-hour |
Languages | English |
Inputs | Keyboard, Mouse |
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